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!Asylum |
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John Hoare |
Message #25562, posted by moss at 15:05, 29/11/2002, in reply to message #25561 |
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Incidentally, isn't it odd that the one on the Kosovo CD is the old version of Asylum?
BTW, Michael, where did you get your version? |
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John Hoare |
Message #25563, posted by moss at 15:07, 29/11/2002, in reply to message #25561 |
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Who did them both? Errrm... Dunno. The demos I have don't say. I'll try to find out. http://www.acorn-gaming.org.uk/index.php3?p=Database/DB3#Big_Bang
Psycore It also says that they no longer exist, and their PO Box number fails... |
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Michael Drake |
Message #25564, posted by tlsa at 15:08, 29/11/2002, in reply to message #25561 |
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Acorn Gaming's database says that Psycore (makers of Revolver and Big Bang) no longer exist. There London PO Box 3837 now fails. |
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Michael Drake |
Message #25565, posted by tlsa at 15:09, 29/11/2002, in reply to message #25563 |
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Gah! |
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John Hoare |
Message #25566, posted by moss at 15:11, 29/11/2002, in reply to message #25564 |
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Acorn Gaming's database says that Psycore (makers of Revolver and Big Bang) no longer exist. There London PO Box 3837 now fails. |
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Michael Drake |
Message #25569, posted by tlsa at 15:13, 29/11/2002, in reply to message #25562 |
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Incidentally, isn't it odd that the one on the Kosovo CD is the old version of Asylum?
BTW, Michael, where did you get your version? I got mine from the Kosovo CD. It is verion 2 but the info box still says verion 1. Version 2 is on the 1st Arc World CD and the Kosovo CD. (I just checked.) Also they both have the same number for bytes when you count on their application directories. |
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John Hoare |
Message #25570, posted by moss at 15:15, 29/11/2002, in reply to message #25569 |
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I got mine from the Kosovo CD. It is verion 2 but the info box still says verion 1. Version 2 is on the 1st Arc World CD and the Kosovo CD. (I just checked.) Ah; I just assumed ACP got his from the Kosovo CD. He sent me version 1. Also they both have the same number for bytes when you count on their application directories. Odd! |
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Michael Drake |
Message #25573, posted by tlsa at 15:23, 29/11/2002, in reply to message #25486 |
Posts: 1097
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Multplayer Asylum deathmatches Bldy hell! I missed this bit of your post! That woudl be FANTASTIC! I agree with , that would be fantastic! |
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Phil Mellor |
Message #25574, posted by monkeyson2 at 15:25, 29/11/2002, in reply to message #25491 |
Please don't let them make me be a monkey butler
Posts: 12380
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I've got the hi-res Oddball demo Just wondered if there was a hi-res Asylum one... got a low-res one. Hi-res? Do you mean a Mode 49-er, with the same chunky graphics, or one with more and smaller pixels on screen? |
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John Hoare |
Message #25575, posted by moss at 15:27, 29/11/2002, in reply to message #25574 |
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Hi-res? Do you mean a Mode 49-er, with the same chunky graphics, or one with more and smaller pixels on screen? Mode 49-er. I know hi-res is a bad phrase, but I couldn't think of another one. Although Mode 49-er would have done it. Ahem.
Can we get some MP3s of the music on the site? |
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Phil Mellor |
Message #25583, posted by monkeyson2 at 15:32, 29/11/2002, in reply to message #25575 |
Please don't let them make me be a monkey butler
Posts: 12380
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Can we get some MP3s of the music on the site? In overdrive! |
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John Hoare |
Message #25591, posted by moss at 15:40, 29/11/2002, in reply to message #25583 |
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In overdrive! Yay!
I've just broken my glasses The arm's come off... |
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Phil Mellor |
Message #25595, posted by monkeyson2 at 15:43, 29/11/2002, in reply to message #25591 |
Please don't let them make me be a monkey butler
Posts: 12380
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In overdrive! Yay!
I've just broken my glasses The arm's come off... I did that last week. I accidentally sat on them, so that they were incredibly lopsided. When I got them, I made them slightly lopsided to counteract the position of my ears, but this was too much and in the wrong direction. |
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John Hoare |
Message #25597, posted by moss at 15:44, 29/11/2002, in reply to message #25595 |
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I did that last week. I accidentally sat on them, so that they were incredibly lopsided. When I got them, I made them slightly lopsided to counteract the position of my ears, but this was too much and in the wrong direction. I stood on them last week They were tiled forward, but usable; but then the arm started giving trouble...
/me will go to Boots tomorrow to get them sorted out |
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Phil Mellor |
Message #25602, posted by monkeyson2 at 15:49, 29/11/2002, in reply to message #25597 |
Please don't let them make me be a monkey butler
Posts: 12380
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/me will go to Boots tomorrow to get them sorted out I'm sure that will be a sight for sore eyes.
AHAHAHAHHHHHAHAHHAAHHAHAHHAHAHHAHHAHAHHAHHAHAAA!
That's a joke, that is. |
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John Hoare |
Message #25604, posted by moss at 15:50, 29/11/2002, in reply to message #25602 |
Posts: 9348
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I'm sure that will be a sight for sore eyes. AHAHAHAHHHHHAHAHHAAHHAHAHHAHAHHAHHAHAHHAHHAHAAA! That's a joke, that is. |
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John Hoare |
Message #25610, posted by moss at 15:55, 29/11/2002, in reply to message #25604 |
Posts: 9348
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Hmmm; I'm wondering whether to make this Asylum website very simple and Asylum like, to evoke the spirit of the game, or whether to make it all smart and modern |
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Phil Mellor |
Message #25611, posted by monkeyson2 at 15:57, 29/11/2002, in reply to message #25610 |
Please don't let them make me be a monkey butler
Posts: 12380
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Hmmm; I'm wondering whether to make this Asylum website very simple and Asylum like, to evoke the spirit of the game, or whether to make it all smart and modern Me likes it so far. Use the style of the original game as much as possible. |
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John Hoare |
Message #25612, posted by moss at 15:59, 29/11/2002, in reply to message #25611 |
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Me likes it so far. Use the style of the original game as much as possible. Good plan I intend to use that font that's used in all Gamesuite games a lot more.
I'm gonna split it into three different sections; Asylum, Oddball, and Gamesuite |
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John Hoare |
Message #25615, posted by moss at 16:10, 29/11/2002, in reply to message #25612 |
Posts: 9348
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This is one page where I'm fighting with myself not to use animated GIFs |
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Michael Drake |
Message #25616, posted by tlsa at 16:10, 29/11/2002, in reply to message #25612 |
Posts: 1097
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Were Asylum and Oddball the only Gamesuite games? |
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John Hoare |
Message #25619, posted by moss at 16:18, 29/11/2002, in reply to message #25616 |
Posts: 9348
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Were Asylum and Oddball the only Gamesuite games? I *think* they were the only commercial ones. There's an unfinished 3rd game in the final release of Gamesuite... |
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Phil Mellor |
Message #25621, posted by monkeyson2 at 16:21, 29/11/2002, in reply to message #25616 |
Please don't let them make me be a monkey butler
Posts: 12380
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Were Asylum and Oddball the only Gamesuite games? I'm sure there were plenty of games that used GameSuite. Bunny Race, for example, used the FastSpr module. |
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John Hoare |
Message #25625, posted by moss at 16:23, 29/11/2002, in reply to message #25621 |
Posts: 9348
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Hmmm; I'll have to do a list.
*What*? I'm trying to make this site complete |
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Michael Drake |
Message #25656, posted by tlsa at 17:11, 29/11/2002, in reply to message #25625 |
Posts: 1097
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/me has been busy.
I checked the Big Bang and Revolver demos on both the Kosovo CD and the origonal Arc. World cover discs (may 1995 and nov. 1995 respectivly) and neither of them contain ant info about who the author was.
Big Bang and Revolver were reviewed in Acorn User issues 154 and 163 respetivly. The reviews give no details about the author except that they are by Psycore and the duff PO Box address.
However, I did find out that Andy Southgate was interviewed in Acorn User issue 157. Also, Oddball is reviewed in issue 154. D'yah want page numbers. |
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Michael Drake |
Message #25661, posted by tlsa at 17:31, 29/11/2002, in reply to message #25656 |
Posts: 1097
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Oops - forgot to mention an Oddball cheat in AU issue 159.
"If you'd like to start the game on a different level, try typing the command:
*SetEval OddballCheat
followed by the level number to jump to that screen. If that's not enough, try selecting the instructions page and typing:
Stuff This
which will enable you to cycle through all the special tokens on offer by clicking the right-hand mouse button during play." |
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Phil Mellor |
Message #25666, posted by monkeyson2 at 17:43, 29/11/2002, in reply to message #25661 |
Please don't let them make me be a monkey butler
Posts: 12380
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I'd forgotten that - but I do remember now that I found the game impossible without cheating.
Was there a Dekstop Hacker cheat? |
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Michael Drake |
Message #25669, posted by tlsa at 17:51, 29/11/2002, in reply to message #25666 |
Posts: 1097
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Yep. It's here:
http://www.doggysoft.co.uk/chmod.html
Number 141.
Mike |
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John Hoare |
Message #25689, posted by moss at 09:30, 30/11/2002, in reply to message #25669 |
Posts: 9348
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Excellent work :tsla: You shall get lots of credit on the site
I don't suppose you have the actual Acorn Users to scan in, do you? |
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Michael Drake |
Message #25696, posted by tlsa at 09:45, 30/11/2002, in reply to message #25689 |
Posts: 1097
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Excellent work :tsla: You shall get lots of credit on the site
I don't suppose you have the actual Acorn Users to scan in, do you? I do, but surly someone would need to be asked first? I am not sure who would own the copyright - IDG Media, Tau Press or the authors of the articles.
Mike
[Edit]I want an Avatar![/Edit]
[Edited by tlsa at 09:49, 30/11/2002] |
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