|
No games for filecore |
|
filecore (20:36 15/1/2003) moss (09:03 16/1/2003) Phlamethrower (23:11 19/1/2003) moss (10:56 20/1/2003) rich (13:31 20/1/2003) filecore (15:53 20/1/2003) Hertzsprung (15:55 20/1/2003) monkeyson2 (16:53 20/1/2003) moss (17:00 20/1/2003) Phlamethrower (17:01 20/1/2003) moss (17:04 20/1/2003) Phlamethrower (15:59 20/1/2003) rich (18:03 20/1/2003) Phlamethrower (18:13 20/1/2003) moss (18:15 20/1/2003) moss (18:16 20/1/2003)
|
|
Jason Togneri |
Message #28466, posted by filecore at 20:36, 15/1/2003 |
Posts: 3867
|
...or at least, I sorted through them and have patched what I can. Of the major (read, any good - not including Sheep Racing) games that I have, these are what work and what don't. NB My machine specs are all over TIB by now:
Burn 'Out: Internal error: undefined instruction at &0000AD48 Diggers: causes machine to crash on a black screen High Risc Racing: causes machine to freeze instantly Lemmings: freezes on "all rights reserved" screen, before game can load Oh No More Lemmings: causes machine to freeze instantly Lemmings 2 - Tribes: Internal error: branch through zero at &03813AE8 lYAToV: Internal error: abort on data transfer at &00066CC0 Alone in the Dark: Internal error: abort on data transfer at &0001A884 (and later on) SWI 900000 not known Flashback: SWI &847718 not known Heimdall: Internal error: abort on instruction fetch at &03613A34 Mad Professor Moriarity: Internal error: branch through zero at &03813AE8 Populous: Internal error: branch through zero at &03813AE8 Xenon 2: No writable memory at this address Botkiller 2: crashes when clicking on 'Start Game' Dune II: Internal error: abort on instruction fetch at &02D008B4 Swiv: Internal error: abort on data transfer at &00070638 Zarch: Internal error: abort on data transfer at &000260C4 Birds of War: Internal error: abort on data transfer at &022D20B8 Interdictor II: Uncaught trap: error 00051484, pc = 60068330: registers at 00068294 Gods: Internal error: abort on data transfer at &000305C4 Wolvenstein 3D: Internal error: abort on instruction fetch at &02303394 (and later on) no writeable memory at this address Haunted House: Internal error: abort on instruction fetch at &026D0458 The Time Machine: Internal error: abort on instruction fetch at &01351AEC
Chocks Away: works fine but a little fast Spheres of Chaos: works fine but no exit option but to reset? Moonquake: works fine Marsquake: works fine TEK: this is a long story but is supposed to work fine Gorm: works fine Botkiller 1: works fine Syndicate: works fine Iron Lord: works fine Ankh: works fine Exodus: works fine Terramex: works fine but no way to exit - then again, there never was Pleb Up Pleb Down: works fine Mr Doo: works fine Cannon Fodder: works fine Conqueror: works but way too fast Elite: works fine but a little fast Fire Flight: works fine
Repton 3: unknown; boot disk not present The Cobalt Seed: unknown; boot disk not present E-Type: broken copy
Yes, you're right, it was a VERY boring evening I had. Anyway, barring what was on AUCD10, anyone know of RPC/StrongARM patches for these? Last time I used most of them was on my old A5000...
¬ |
|
[ Log in to reply ] |
|
John Hoare |
Message #28472, posted by moss at 09:03, 16/1/2003, in reply to message #28466 |
Posts: 9348
|
I think there are patches for some of these, but I have no idea where they are (tried Google)?
Of course, you could just get hold of a second-hand A5000 from somewhere... |
|
[ Log in to reply ] |
|
Jeffrey Lee |
Message #28663, posted by Phlamethrower at 23:11, 19/1/2003, in reply to message #28466 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
|
Burn 'Out: Internal error: undefined instruction at &0000AD48 My copy works, I believe. I *think* you can download the full game from <insert-a-game-author-here>'s web site, or at least a patch. Check AA, you may find a reference somewhere... could be Ian Jeffray's site... dunno...
Diggers: causes machine to crash on a black screen Aye
Lemmings: freezes on "all rights reserved" screen, before game can load Original version or WIMP RiscPC version? My original one works, with a patch from somewhere. But the palette is wrong so all the colours are mucked up
Lemmings 2 - Tribes: Internal error: branch through zero at &03813AE8 My one works - there may be a patch for it somewhere, or it might just be some updated music modules you need.
Alone in the Dark: Internal error: abort on data transfer at &0001A884 (and later on) SWI 900000 not known As with a few other games on this list, checking the AU games CD would be a good idea. The copy of AITD I got from the CD works (or at least with a bit of prodding)
Flashback: SWI &847718 not known Mine works, with some form of patch IIRC.
Heimdall: Internal error: abort on instruction fetch at &03613A34 Mad Professor Moriarity: Internal error: branch through zero at &03813AE8 These ones work OK from the AU CD
Botkiller 2: crashes when clicking on 'Start Game' Again, check the AU CD
Dune II: Internal error: abort on instruction fetch at &02D008B4 Dune II was made freeware not too long ago - check AA, my copy from the 'net works fine.
Interdictor II: Uncaught trap: error 00051484, pc = 60068330: registers at 00068294 My copy works, IIRC. Can't remember if it's an original one from a charity stand or from a CD though...
Gods: Internal error: abort on data transfer at &000305C4 Works from AU CD
Wolvenstein 3D: Internal error: abort on instruction fetch at &02303394 (and later on) no writeable memory at this address Aye
It used to work (albeit with the cache turned off), but now doesn't
Terramex: works fine but no way to exit - then again, there never was Updated version on AU CD, IIRC. Supposedly RO4 compatable, I think
Elite: works fine but a little fast My copy works fine, from the 'net or a CD somewhere. Dunno about the speed though; it seems OK to me, but this is the only copy I've played.
E-Type: broken copy I think my copy works OK. Plus I hacked the code a bit so I could run it off the HD instead of floppy
Yes, you're right, it was a VERY boring evening I had. Anyway, barring what was on AUCD10, anyone know of RPC/StrongARM patches for these? Last time I used most of them was on my old A5000... There are a few websites knocking round with patches on, but I don't know any of their URLs. Plus quite a few of my games work thanks to StrongGuard, so it may be worth tracking down somewhere selling that. And there are a few I've patched myself through various cack-handed methods.
/me wonders how many will fail under Aemulor... |
|
[ Log in to reply ] |
|
John Hoare |
Message #28720, posted by moss at 10:56, 20/1/2003, in reply to message #28663 |
Posts: 9348
|
/me wonders how many will fail under Aemulor... Yes; as I said, it's almost worth picking up an old A5000 from somewhere.
Burn Out: http://www.jeffray.co.uk/BurnOut/ Dune II: http://www.tribbeck.com/dune2/ |
|
[ Log in to reply ] |
|
Richard Goodwin |
Message #28792, posted by rich at 13:31, 20/1/2003, in reply to message #28663 |
Dictator for life
Posts: 6828
|
Elite: works fine but a little fast My copy works fine, from the 'net or a CD somewhere. Dunno about the speed though; it seems OK to me, but this is the only copy I've played. From Ian Bell's website, or cut to the chase and go to http://www.houseofmabel.com/programs/ (I tweaked it to work on A5000s, RiscPCs etc.) ________ Cheers, Rich.
|
|
[ Log in to reply ] |
|
Jason Togneri |
Message #28880, posted by filecore at 15:53, 20/1/2003, in reply to message #28792 |
Posts: 3867
|
Or you could try what I tried which is to load it and attempt to play after typing
*cache off
¬ |
|
[ Log in to reply ] |
|
James Shaw |
Message #28884, posted by Hertzsprung at 15:55, 20/1/2003, in reply to message #28880 |
Ghost-like
Posts: 1746
|
How do you get past the copy protection on Alone in the Dark? |
|
[ Log in to reply ] |
|
Jeffrey Lee |
Message #28887, posted by Phlamethrower at 15:59, 20/1/2003, in reply to message #28880 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
|
Oh yea, that's a point: I've actually managed to crack the 5 or so encryption levels on Elite, which means that you no longer need to load it with the cache turned off
If anyone is interested then in a few days time I can upload a copy somewhere for you...
Not sure how legal it is though; surely ian bell would have unencrypted it himself by now, unless he's lost the source or something. |
|
[ Log in to reply ] |
|
Phil Mellor |
Message #28899, posted by monkeyson2 at 16:53, 20/1/2003, in reply to message #28884 |
Please don't let them make me be a monkey butler
Posts: 12380
|
How do you get past the copy protection on Alone in the Dark? http://www.acorn-gaming.org.uk/News/Stories/AUgames/AITD.html |
|
[ Log in to reply ] |
|
John Hoare |
Message #28900, posted by moss at 17:00, 20/1/2003, in reply to message #28899 |
Posts: 9348
|
I don't suppose anyone has a list of the Exodus codes?
I've left my manual at home |
|
[ Log in to reply ] |
|
Jeffrey Lee |
Message #28902, posted by Phlamethrower at 17:01, 20/1/2003, in reply to message #28900 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
|
Nope |
|
[ Log in to reply ] |
|
John Hoare |
Message #28903, posted by moss at 17:04, 20/1/2003, in reply to message #28902 |
Posts: 9348
|
Irritatingly, I bought Exodus, and then I bought TEK, so I have two manuals around at home somewhere |
|
[ Log in to reply ] |
|
Richard Goodwin |
Message #28960, posted by rich at 18:03, 20/1/2003, in reply to message #28887 |
Dictator for life
Posts: 6828
|
Oh yea, that's a point: I've actually managed to crack the 5 or so encryption levels on Elite, which means that you no longer need to load it with the cache turned off
If anyone is interested then in a few days time I can upload a copy somewhere for you...
Not sure how legal it is though; surely ian bell would have unencrypted it himself by now, unless he's lost the source or something. He didn't write ArcElite. Burch and Gringas(sp?) did for Hybrid. Last I heard at least one of them had got a job in America, so it'd be a bit hard to ask him for the source ________ Cheers, Rich.
|
|
[ Log in to reply ] |
|
Jeffrey Lee |
Message #28966, posted by Phlamethrower at 18:13, 20/1/2003, in reply to message #28960 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
|
Oh yes, so they did
/me slaps self |
|
[ Log in to reply ] |
|
John Hoare |
Message #28969, posted by moss at 18:15, 20/1/2003, in reply to message #28966 |
Posts: 9348
|
lite: |
|
[ Log in to reply ] |
|
John Hoare |
Message #28970, posted by moss at 18:16, 20/1/2003, in reply to message #28969 |
Posts: 9348
|
lite: |
|
[ Log in to reply ] |
|
|