log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- General discussion at Rougol May meeting (News:)
- Wakefield Super Prize Draw (News:)
- Certificate error (Gen:2)
- Wakefield-in-Bradford Show 2022 takes place this month (News:1)
- AMCS free versions are live! (Gen:29)
- Archive gets a new edition and a new website (News:)
- RISC OS Developments releases their new TCP/IP stack (News:5)
- April 2022 News Summary (News:)
- March 2022 News Summary (News:2)
- Rougol April meeting report (News:)
Related articles
- General discussion at Rougol May meeting
- Wakefield Super Prize Draw
- Archive gets a new edition and a new website
- RISC OS Developments releases their new TCP/IP stack
- April 2022 News Summary
- Updated programming documentation on riscos.info
- RISC OS 5 gains PNG support
- PinBoard 2.0 goes into Beta
- March 2022 News Summary
- Wakefield 2022 finds a new home
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
Site Search
 
Article archives
The Icon Bar: News and features: Another new game to keep you busy....
 

Another new game to keep you busy....

Posted by Mark Stephens on 15:57, 1/3/2021 |
 
The one man games factory that is also known as Jeroen Vermeulen has released another game on PlingStore called Cavern.

Like his previous game (Infinite Burner) this another conversion from the RapsberryPi book Code the Classics using the AMCOG Game Development Kit.
 
Have you played it yet?
 

 

 
Read our interview with Jeroen.
 
  Another new game to keep you busy....
  arawnsley (14:00 3/3/2021)
 
Andrew Rawnsley Message #125094, posted by arawnsley at 14:00, 3/3/2021
R-Comp chap
Posts: 570
I'd be very intrested in an article looking at the conversion process.

The book uses pygame to provide graphics and input handling, and of course python for the game logic.

The Amcog kit is BASIC-oriented, so I assume Jeroen is re-coding the Python in BASIC. How easy does he find this? How well do Amcog Kit functions map to Pygame? Have there been any unique challenges...

It seems like quite an interesting area, and a real "used for real" case for the Amcog kit. For new users, or those thinking of dabbling, seeing how Jeroen used the kit to port the games would, I think, be quite fascinating.

[Edited by arawnsley at 14:01, 3/3/2021]
  ^[ Log in to reply ]
 

The Icon Bar: News and features: Another new game to keep you busy....