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SWIV-a-like |
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van Engelen Thomas |
Message #113474, posted by highlandcattle at 18:16, 21/2/2010, in reply to message #113455 |
Member
Posts: 78
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My first atempt at a "render" for a player ship!
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/ship2.gif)
I could do better but I'm still learning. And only have a really old Mac (450Mhz) and my Igepv2 which isn't really usefull at the moment
And now a first simple enemy:
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/enemy1.gif)
And now some bullets!
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/bullet2.gif)
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/bullet1.gif)
Different sizes!
[Edited by highlandcattle at 22:45, 21/2/2010] |
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Xavier Tardy |
Message #113644, posted by Enzo at 11:44, 10/3/2010, in reply to message #113455 |
Member
Posts: 56
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All people interested by my project please visit : http://groups.google.com/group/comp.sys.acorn.programmer/browse_thread/thread/0c5a66db195f4a3f#
and get in touch with me.
Thank you. |
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Peter Howkins |
Message #113645, posted by flibble at 12:43, 10/3/2010, in reply to message #113474 |
Posts: 891
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![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/ship2.gif)
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/enemy1.gif)
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/bullet2.gif)
![User Included Picture](http://www.majhost.com/gallery/highlandcattle/riscos/bullet1.gif) Lego !!!!!!! |
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van Engelen Thomas |
Message #113657, posted by highlandcattle at 21:27, 10/3/2010, in reply to message #113645 |
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Posts: 78
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If you can code we can make a LEGO RISC OS shmup game. Otherwise you'll have to wait until I finish my C for dummies book and most likely add a couple of years. |
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Peter Howkins |
Message #113659, posted by flibble at 11:10, 11/3/2010, in reply to message #113657 |
Posts: 891
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If you can code we can make a LEGO RISC OS shmup game. Otherwise you'll have to wait until I finish my C for dummies book and most likely add a couple of years. Well I can code, but I CBA writing a game for RISC OS, and certainly not one that'll get me sued by Lego ![wink](/images/smileys/wink.gif) |
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Trevor Johnson |
Message #113660, posted by trevj at 11:34, 11/3/2010, in reply to message #113659 |
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Posts: 660
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Well I can code, but I CBA writing a game for RISC OS, and certainly not one that'll get me sued by Lego ![wink](/images/smileys/wink.gif) Rather than suing you, they might want to add it to their list. And if not, there's always the possibility of XTHOPAC STUARC in Lego. |
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Peter Howkins |
Message #113661, posted by flibble at 11:43, 11/3/2010, in reply to message #113660 |
Posts: 891
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Well I can code, but I CBA writing a game for RISC OS, and certainly not one that'll get me sued by Lego ![wink](/images/smileys/wink.gif) Rather than suing you, they might want to add it to their list. Yes because Lego would certainly be willing to sign a license for the development of a RISC OS game imagine all the sales they'd be missing out on if they didn't! |
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Jeffrey Lee |
Message #113662, posted by Phlamethrower at 12:06, 11/3/2010, in reply to message #113661 |
![Phlamethrower](/images/smileys/phlamethrower.gif) Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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You never know, maybe LEGO will decide to release their own games console. It probably isn't too hard to fit a gumstix board in a 2x4 brick. Then you plug another 2x4 ontop as a games cartridge, and connect it up to a base plate containing an LCD screen.
Think of all the fun you could have with getting LEGO imprints in your hands from the un-ergonomic blocky controller! |
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Xavier Tardy |
Message #113663, posted by Enzo at 14:58, 11/3/2010, in reply to message #113662 |
Member
Posts: 56
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Hello.
All people interested by my SWIV like game project can join this discussion http://groups.google.com/group/comp.sys.acorn.programmer/browse_thread/thread/0c5a66db195f4a3f# as I was polluting somebody else's thread writing here.
Thank you. |
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Blind Moose |
Message #113677, posted by Acornut at 09:05, 12/3/2010, in reply to message #113659 |
![Acornut](/images/avatars/2056.gif) No-eye-deer (No Idea)
Posts: 487
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Well I can code, but I CBA writing a game for RISC OS, and certainly not one that'll get me sued by Lego ![wink](/images/smileys/wink.gif) But surely you don't have to write a complete game. Just alter the graphics on Elite, for instance. ![laugh](/images/smileys/laugh.gif) |
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Jason Togneri |
Message #113678, posted by filecore at 11:55, 12/3/2010, in reply to message #113677 |
Posts: 3867
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Well I can code, but I CBA writing a game for RISC OS, and certainly not one that'll get me sued by Lego ![wink](/images/smileys/wink.gif) But surely you don't have to write a complete game. Just alter the graphics on Elite, for instance. ![laugh](/images/smileys/laugh.gif) Lego ArcElite? I'd pay real money for that ![big big grin](/images/smileys/biggrin.gif) |
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